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Mira - Bio PDF Print E-mail
Written by The Old Republic   
Sunday, 22 January 2006 19:23
Mira

MiraAn in depth character biography of Mira from the Xbox and PC role playing video game Star Wars: Knights of the Old Republic II: The Sith Lords (also known as SWKotOR2 and KotOR2).

 

Page Guide: Quick Facts, History, Canonical Light Side Story, Trivia, Discuss Mira

Special Feats: Point Guard, Weapon Proficiency: Wrist Mounted Rockets, Mine Immunity

Quick Facts

Here are some quick facts about Mira. She has brown eyes. MiraHer hair color is red. Her species is Human. Her home world is Talravin. She is affiliated with the Exchange. Her favorite weapon is her wrist-mounted rocket launcher. Her voice acting was performed by Emily Berry, who has appeared in movies such as "Gretchen Brettschneider Skirts Thirty." To learn more about Emily Berry visit the Internet Movie Database page about her http://www.imdb.com/name/nm1409996/.

Spoiler warning: Plot and/or ending details follow.

History

Mira lost her family during the Mandalorian Wars. By the end of the wars, the Galactic Republic was flooding with refugees, and many of them - including Mira - ended up in the refugee sector of Nar Shaddaa. To survive in the hostile environment, she became a bounty hunter with the sole purpose of earning credits.

Unlike other bounty hunters who enjoyed killing their victims, Mira believed that good bounty hunters hunter doesn't need to kill their targets - especially if they know their targets well. Despite her strange beliefs, she soon became successful, and that success predictably led her enemies to envy. Another bounty hunter, the Wookiee Hanharr, was employed to hunt her.

Hanharr planned to ambush Mira in vents beneath the Nar Shaddaa docks and drive her into some mines he placed in escape tunnels, but Mira outwitted him by remotely disabling the mines and re-enabling them when Hanharr was pursuing her. Hanharr survived the explosion - barely - and begged Mira to end his torment by killing him, but Mira felt sorry for him and saved him.

Technically, according to the Wookiee code, a Wookiee should pledge a life-debt for his savior. While Hanharr respected this rule, he treated a life-debt as enslavement, and always killed those he had life-debts for - to free himself from them. Mira was not an exception. Although Hanharr didn't have enough corage - or perhaps enough ruthlessless - to kill Mira, he hated her and was insulting her whenever their ways intersected.

The conflict reached its culmination when Goto, an elusive crime lord, announced the Jedi Exile's arrival on Nar Shaddaa. Mira and Hanharr, as well as a number of other bounty hunters, started looking for the Exile, each hoping to receive the bounty Goto had put for every remaining Jedi. Whoever reaches the Exile first depends on the Exile's devotion to either the light or the dark side of the Force, determined by the player.

Canonical Light Side Story

Mira tracked the Exile's actions, who was helping the Nar Shaddaa's refugees and undermining the Exchange's business. When Visquis, the local Exchange overseer, tried to lure the Exile into a trap in Jekk'Jekk Tarr, Mira stole his envirosuit (which was supposed to protect the Exile from the Jekk'Jekk Tarr atmosphere toxic to humans) and allowed Visquis to capture her. It was unknown for her, however, that Hanharr collaborated with him.

While the Exile was trapped in the Jekk'Jekk Tarr tunnels, Visquis allowed Hanharr to kill Mira on his arena. However, Mira proved herself tough to kill. She defeated Hanharr and left him apparently dead on the arena, fought her way through Visquis' Ubese bounty hunters and let the Exile in, escaping the tunnels herself. After that, Mira joined the Ebon Hawk crew in their quest to free the Exile from Goto's yacht.

She remained loyal to the Exile, accompanying him during his adventures on the Ebon Hawk. She felt somewhat sorry for her past victims, thinking that she was doing nothing but killing all her life. To help her forget her previous life, the Exile taught Mira to feel and use the Force on Nar Shaddaa, which Mira still anticipated because it was filled with life and activity.

Mira and Hanharr (who was saved by Kreia) confronted each other once again on Malachor V. The player (as Mira) has a choice, after defeating Hanharr once again, to kill him or to spare his life. In the latter case, Hanharr vows to hunt Mira until one of them dies. This choice, however, does not affect gameplay.

After the final confrontation with the Exile, Kreia (having once again taken her dark identity of Darth Traya) predicted that Mira would stop hunting life and instead live it. "She was not born to be a predator," said Darth Traya among her last words. "Her death will occur in many years time on a forgotten planet, saving the lives of others. But it will be her choice, and she will have no regrets."

Trivia

The wrist-mounted rocket launcher, a weapon unique to Mira in the game, can also launch darts and hand grenades. It is a trubute to Jango and Boba Fett's weapon.

Special Feats

Point Guard
When Mira takes lead, she is able to navigate around traps and warn others of their presence. This is reflected by the fact that when she is the active party member (the character currently being controlled by the player), she and all other party members do not set off mines. However, as soon as someone else takes over, the entire party will lose this ability and be able to set off mines normally.


Weapon Proficiency: Wrist Mounted Rockets
This feat gives a character basic training in the use of wrist-mounted weapons.


Mine Immunity
This feat allows the character to traverse mine fields undetected, leaving the mines undisturbed and ready for their next victim.

*Certain portions of this page was retrieved from "http://en.wikipedia.org/wiki/Mira"

Last Updated on Sunday, 21 May 2006 15:30