Re: When?
Only one problem with revan being a party member you would have to make revan evil or good,and male or female.
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Only one problem with revan being a party member you would have to make revan evil or good,and male or female.
Once I heard that it was going to take place 14 years after #2. Nobody has heard anything from Revan or the Exile, and you play the part of a young Jedi whose going off to help them. It may have been fan fiction for all I know.
we wil never no since we dont no if it will be making one or when its coming out
...Yeah. Did you get to see Saw II, by the way?
what are u talking about
I swear if they don't announce swkotor 3 soon im gonna kill some one.
yes i will kill to for the anger will be to much to control
I an agree, KOTORIII is worth killing someone, for real.....hehehe
My God, it is time for K3........
Well if you want a good kotor be prepared to wait longer. But knowing obsidian they will rush release it and ruin the potential of a class game. Id rather wait for something that is wicked. Than get something straight away thats poor.
Well if you want a good kotor be prepared to wait longer. But knowing obsidian they will rush release it and ruin the potential of a class game. Id rather wait for something that is wicked. Than get something straight away thats poor.
Obsidian would ruin it? How, please, when I can bring to your attention that there is an entire planet that was not finished and lots of subplots and dialogue that didn't make it to the final version because... well LucasArts rushed XBOX version. Obsidian just managed to make game as good as possible while short on time. And I will also bring to your attention that KOTOR I DS ending conflicts with ENTIRE game universe while KOTOR II TSL DS ending does not.
whats ds
Yes which is why kotor 1 was good. It was an RPG, meaning you play a role in the game and it changes to whatever path you choose.
Obsidian must not have been too fussed about not finishing the game, cause if I'd have spent that long making a game, and needed only a few months to get it perfect. Believe me I would moan like mad.
@Lord Sion
Darkside.
@matar
Changes? yes if the only change you wish is cutscene and few dialogue options (e. with Bastila at the end). That is problem with TSL as well although it has better diversity (if you are DS you fight Jedi Masters outright, more DS dialogue, influence is good, although very poorly executed - for example Visas can go to LS mastery after only one dialogue)
Change of one cutscene does not make replayable game, at least not for me. In fact if you wish to know what should be done with KOTOR III here is a list
1. Proper influence system. Characters dont get LS or DS points based on how much you influence them, but your influence gives potential for very slow LS or DS shift. When alignment is changed character is different also (for example with DS Disciple you would GAIN influence by killing NPCs for loot and whatnot)
2. Much more neutral responses (non-LS, non-DS), ability to choose ending based on your actions, not alignment (similar to Revan and Bastila dialogue at Rakata Prime) So what if you are LS, you want to take Sith throne, I guess that will instantly bind you to DS (movies, anybody?)
3. Ability to fight Jedi not Sith.
4. Planets should be bigger, with more side quests
5. More NPCs for your party. You choose.
6. Personal items and money for each NPC - like non removable robes or armor, or even better, each NPC with his or her belongings among whom you (or better AI) chooses what should be used. You can only upgrade items. Some NPCs would be mercenaries, requiring you to pay them on each planet, for example. You will not be able to equip NPCs outside of your ship - for example to give him force pike or mandalorian assault armor in some cave, you should be able to modify combat behaviour only (ranged/aggressive/grenadier/jedi support) It is not believable for party to carry entire loot (10 suits of armor, 10 vibroblades, 10 blasters, 10 rifles etc.) while exploring some cave, is it?
I think the planet quests should only be a little bigger. This speed keeps you interested in the main storyline without drowning you in near pointless side quests.
I think there should be plenty of side quests, but to clock the game, you only need to do the main plots. Just so its worth playing the game again for.
@Yojimbo
Side quests are annoying if not executed properly (like in KOTOR I and TSL whhere side quest is fetch and carry work) but what about long side quest that will allow you to gain NPC for the party?
Probably side quest isn't the best word. Perhaps a longer main quest would do. I only slightly agree with that statement though. Some of the side quests were fetch and grab but most were not. It almost felt like Star Trek in some areas.
@Yojimbo
I wholeheartedly agree. Imagine multiple main quests 9all different) for example, an ability to play as Jedi Bounty Hunter and affiliate yourself with the criminals (The Exchange or Hutts) and try to gain power in that way before hunting Jedi Masters...
As I am master to steer something to offtopic (this thread is an example)
let me continue - I was very dissapointed by the fact that all Jedi Masters (except Vrook he is VERY tough) as well as Sith Nihilus and Sion are too easy to beat - at malachor I was able to bring down Sion in single round every time (Sith Marauder with uber-two weapon fightning skills, double-bladed saber, master fury and master speed, Yujo saber form and master flurry - 300-400 damage in single turn)
Any new rumours on KOTOR 3 dudes? There was some IGN article where they speculate LucasArts is planning KOTOR 3 on XBOX360 and PC, but I doubt it's much more than a speculation... Any news?
I hope they could do movies on the games because thats what they did with Blood Rayne
George Lucas isd uber rich sure that is piece of a cake for him lol but question is whether they will do it actually