Topic: A Change In The Armory
ok I dont know about you guys but i saw some serious problems in the weaponry of the first 2 KotOR's so heres my ideas for KotOR III
guns- I think guns need more variation in range as well as higher damage and better accuracy. w/o these improvements, guns just plain arent practical in KotOR.
grenades-seriously I can punch someone for more damage than a grenade. someone plz tell me whats up w/ that. <_<
melee- I really want some more depth to melee combat. Like maybe a parrying blade for improved defense against other melee or maybe a marauder blade that gives you no defense bonuses except maybe negative ones in exchange for high damage. maybe even a quick knife that has great criticals and is hard to block.
lightsabers-ok so if a lightsabers supposed to be such a superweapon and all, why can i get a pair of vibroswords better than any combo of lightsabers?????????? anyway i'd really like to see some more crystals that are really good like pontite and barab ore ingot.(those things ROCKED )
ok guys tell me what yea think(its my first topic )
How does 90mm of tongstin strike ya?
if were all clones, why am i the only one with a sense of humour?
I AM CABOOSE, DESTROYER OF VEHICLES!!!!!!!!!!!!!!!
What!?!?! you cant call dibbs on a spaceship.
Yea I can. Dibbs. See I just did it again.